"Oh, sorry, I was trying to be sexy but I have no game."
--
As we near the end of
Close Enough's inaugural season, it's worthwhile to look back and see how things have evolved over the course of the past fourteen episodes. Even if the show still feels as loose as it always has in this week's batch, I feel like they continue to develop a fantastic trend for the series: devoting their time to developing our cast, and using absurdity to make grander statements about them rather than just putting them at its mercy. There was a definite tug-and-pull between those two camps at the start of the season, but it feels like the series' interest in fleshing out its characters has ultimately shined through, and I feel like it's managed to offer
Close Enough a sense of maturity and pointedness that makes it feel unique and tantalizing. "First Date" and "Snailin' It" might not be the greatest refinements of that mentality, but their investment in having something more human to say ensures that they have an appreciable sense of purpose.
That's not to say that things didn't start off a little rocky.
"First Date" was one of those episodes that, at least for me, benefitted from a rewatch more than anything else. I think a lot of that comes from the recognition that even if neither of its concepts did much for me compared to
Close Enough's usual surrealism, it's a strong episode for its characters; you just need to be able to accept that its thrills are a little subdued by the show's standards.

Josh and Emily's plot is the simpler but more involved of the two, with Josh attempting to reinvigorate their love life when Emily fears that they've lost their spice by recreating their first date to a haunted house. It's an iffy conceit for me, personally, however flashy. Playing around with haunted houses theoretically presents shows a chance to cut loose and throw as much horrific imagery at the screen as possible while bending the rules of a show's universe on a whim, but since
Close Enough's absurdity is so deeply-ingrained in its identity, there's so little to gain from the premise that it almost takes the show's edge off. That's not to say that the visual of a humanoid creature with a massive jaw for a chest and an exposed neck-butt isn't provocative, but it doesn't feel as shocking or inspired because we understand it to be fake within the context of the show's universe, and that feels hollow compared to the more creative frameworks the show has used to strong effect in the past.