"TEAM P'ANNE FOR LIFE!" "...Our team name's bad." "Yeah, could be better."
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As Hop Pop says at the start of this week's batch, we've got a few days to kill before Amphibia dives back into the nitty-gritty, and that can only call for one thing: filler episodes! Sure, the term has some fairly negative connotations, but there's nothing wrong with loosening up and being able to indulge in the sense of fun at the heart of the show. That's something that both "Lost in Newtopia" and "Sprig Gets Schooled" set out to do, and while they're no great shakes, they make for pleasing enough episodes to hold us over while continuing to key into the fun in our change of setting.
"Lost in Newtopia" feels like a direct follow-up to last week's "The Plantars Check In," giving Anne and Polly a chance to cut free in Newtopia and try to experience the city as locals (and even, amusingly, holding Sprig back after his big solo outing). It's a pretty decent conceit, and most importantly, a great opportunity for Amphibia to actualize the sorts of ideas that powered its conception in the first place; more than any other episode, it's most certainly an ode to Matt Braly's childhood trips to Thailand and the outsider feelings that coincided with them.